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Overview

Content

Week
1. Intro to Accessibility
2. Accessibility for Devs

Learning Objectives

In this series of workshops we cover the following Learning Objectives

1. Intro to Accessibility

Participants will be able to:

  • List the 4 main groups of disabilities (visual, hearing, motor, cognitive)
  • Define what accessibility is
  • Recall some specific conditions for each categories
  • Define what an invisible disability is and give some examples
  • Define situations where you can experience an accessibility issue, for touch, see, hear and speak or a combination of more than one of them (could be done as coursework)
  • List some reasons why accessibility is important to consider
  • Illustrate what each letter in SCULPT mean
  • Apply advice to check colours and give good text links and alt texts
  • Create an alternative text when sharing photo on social media.
  • Identify good and bad practice in social media
  • List the 4 principles of WCAG and define them in their own words
  • Recall the 3 conformance levels and which one to aim for
  • Identify situations where respecting the guidelines is not enough for a good user experience

2.Accessibility for Developers

  • Identify accessibility issues when basic recommendations relative to text, colours, size and motion are not followed
  • Use contrast checkers to make sure colour choices are accessible
  • Apply simple tests
  • Identify accessibility issues for keyboard only users and those using magnifying tools
  • Use an html checker to make sure html tags are correctly nested and valid
  • Create good page titles
  • Create good alt texts
  • Identify alternative practice to provide content to screen reader users only
  • Illustrate good and bad use of links vs buttons
  • Identify accessibility issues like incorrect heading structure, bad tab order, undescriptive link text